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History

StudiosN is the combination of several professionals such as creative artists, graphic designers, 3D blow molders, computer programmers, architects and other figures who, by putting together their heterogeneous experiences and using the necessary tools, can give life to the image of your company.
The creative workshop of StudiosN takes its first steps in 2011, but the original group is soon enriched with other professional expertise, developing its academic grounding through field methods.
From the mere web creation and graphic design, services evolve and expand to paper graphic art, video/movie production and post-production, special effects, multimedia CDs/DVDs, commercial art, 3D, compositing, authoring.
Our work team has been strengthening by finding new regular consultants and identifying qualified and skilled freelancers who join the professionals of StudiosN for either complex or extensive projects requiring further competences.
Today, thanks to the knowledge and the use of most of software packages, and by working with both Mac and PC platforms, StudiosN also aims at the creation of console and computer games.

Mission

"Fantasy has got no limits...": whatever the medium you have to communicate through is, from tradition to multimedia, StudiosN is the place where you can find solutions to enhance your image, it is a creative workshop that devises the graphic design according to the kind of support it will be reproduced on, trying to optimize and maximizing its visual impact.
We conceive and carry out our projects based on the client's needs and by making a study of the other competing realities on the reference market; through a preview, we make the client aware of the choices we have made and of the product that is going to represent him at the end of our creative processes.
Standard paper graphics, Internet websites, TV and movie production and post-production; whatever the result we have to achieve is, like in an old workshop where hands, chisel and hammer were used, we provide for all the technological and human tools that we might be able to use.
Because today communication must not have limits.